Genki’s Manta controller launches on Kickstarter with a 2.9‑inch LCD, adjustable thumbsticks, and deep custom‑configurability, aiming to give gamers full control over feel and functionality.
Genki has unveiled the Manta, a fully customizable game controller that debuted on Kickstarter with a 2.9‑inch LCD screen, interchangeable thumbsticks and a suite of programmable buttons designed to let players tailor the feel and function of their input device.
A Screen That Does More Than Display
The centerpiece of the Manta is its built‑in LCD, which can show real‑time stats, game‑specific overlays, or even custom artwork. Users can assign different screen layouts to individual profiles, letting the controller adapt on the fly as they switch between titles.
Adjustable Thumbsticks and Buttons
Each thumbstick can be swapped for a variety of heights and resistance levels, while the button modules snap into place on a magnetic grid. This modular system lets gamers experiment with layouts that suit their hand size, grip style, or the demands of a particular game genre.
Beyond physical tweaks, the Manta supports deep software configurability. Through a companion app, players can map any input to any function, create macro chains, and set up per‑game profiles that automatically load when the controller detects a title.
Kickstarter Campaign Highlights
- Goal: $150,000 – reached within the first 48 hours
- Early backers receive a limited‑edition colorway and a custom key‑cap set
- Stretch goals include additional screen sizes and haptic feedback modules
The campaign emphasizes community feedback, promising firmware updates that will expand the controller’s capabilities based on user suggestions. Genki also plans to release a desktop dock for charging and quick swapping of modules.
“The Manta feels like the Swiss Army knife of controllers – you can shape it to fit any game, any hand, any playstyle.”
If the Manta delivers on its promises, it could set a new benchmark for modular, screen‑enabled peripherals, challenging the dominance of static designs from established console manufacturers.
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